Webcam mocap for live visuals

Webcam mocap visuals for live sets.

Turn face, hand, and upper-body motion into shader output for Syphon, Spout, and NDI. Try the full workflow free, then pay $5 once to remove the watermark.

Platforms
macOS Apple Silicon + Windows x64
Outputs
Syphon, Spout, NDI
Demo
Full workflow with watermarked output
Download Demo

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CAPTURE PIPELINE FACE + HANDS + POSE + OUTPUT
face gestures action matrix Syphon / Spout / NDI
Input Webcam tracking

Hands, upper body, face signals, and gesture states.

Engine Reactive shaders

Map motion to melt, bloom, warp, fire, and custom GLSL presets.

Output VJ-ready routing

Built for Syphon, Spout, and NDI desktop performance workflows.

Built for the booth

A compact tool for bodies, cameras, and shaders.

Gesture Matrix

Route face, hand, and pose events to shader parameters and composition controls.

Shader Imports

Bring in GLSL snippets, raw URLs, Shadertoy-style code, and saved presets.

Desktop Output

Package live visuals for macOS Syphon, Windows Spout, and NDI pipelines.

Demo Friendly

Let anyone try the app for free with a watermark on exported and routed output.

Works on macOS Apple Silicon and Windows x64

Desktop installers are available for the main live-visual rigs.

Demo limit Watermark on routed output

Test the capture, shader, and output workflow before buying.

Full license $5 one time

Remove the watermark, get private installers, and recover downloads by email.

Support [email protected]

Use the recovery page or email support if a download link goes missing.

Pads + XY control

The performance surface, shown like the app.

The pads workspace gives each hand a playable control area, then routes strikes and XY movement into shader parameters.

INFINIGHTCapture
Preview Shader Pads Mapping Signal

Control Surface

Aurora Melt

2/2 hands Face
XY Box Left XY
Target Bloom
X Axis Warp
Y Axis Melt
Value 0.72
Set Six pads with XY
Bloom

Visual Drum Pad

Six pads with XY

Bloom
Color Shift

Output composition

Send exactly the layers your VJ rig needs.

Choose a clean shader feed, add tracking wireframe for motion context, or include the live camera layer when the performer should stay visible.

INFINIGHTCapture app with Shader output mode selected
Mode 01

Shader only

Send the generated shader visual as a clean Syphon or Spout source.

INFINIGHTCapture app with Shader plus Wire output mode selected
Mode 02

Shader + wireframe

Composite gesture tracking lines over the shader for a mocap-forward look.

INFINIGHTCapture app with Full Composite output mode selected
Mode 03

Shader + wireframe + camera

Send the full performance feed with camera, tracking, and effects together.

Simple pricing

Try it free. Keep it for five dollars.

Free demo $0

Explore the full visual workflow with a watermark on output.

Get Demo

Free demo

Download the demo first.

Try the full capture workflow for free with a watermark on output. No checkout needed.